trophy levels

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trophy levels

Postby pistnbroke » Sun Apr 07, 2013 9:41 am

I cant get close to the time on any of the trophy levels any tips
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Re: trophy levels

Postby jgibbs » Mon Apr 08, 2013 9:16 am

If it's a device speed issue, you may need to turn simple physics on, and reduce some of the graphics overhead. This can be done from the game settings options bubble on the settings page.
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Re: trophy levels

Postby pistnbroke » Tue Apr 09, 2013 8:17 am

All the graphic and physics have been turn off and i still cant get near the time im using a galaxy s2 so it not a slug of a phone
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Re: trophy levels

Postby pistnbroke » Thu Apr 11, 2013 12:48 am

Still cant beat them everythings ticked im using a galaxy s2
its a awsome game congrats on the 10000 downloads
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Re: trophy levels

Postby jgibbs » Fri Apr 12, 2013 7:28 am

Ok, I'm going to check it out on an S2 and see what's up. After the next update I'm going to look into adding a graphics pack specifically for 800px screens which might help with this, but I'll check the S2 first. Might be able to put in a CPU performance test that can adjust the clock for devices that can't handle the physics engine fully.
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Re: trophy levels

Postby pistnbroke » Sun Apr 28, 2013 6:52 am

I still cant get past the trophy levels
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Re: trophy levels

Postby jgibbs » Sun Apr 28, 2013 7:18 am

The next update may help out a lot with this. I'm working on an update that massively reduces the memory overheads which are the biggest cause of slowdowns. Once that's out, let me know which levels you are struggling to get the trophy times on and I'll see if there's some specific changes I can make for them. I've done some testing on an original Galaxy S1 and it seems to be working well, but not all of the levels have been put through their paces.
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